#include "ltwrappr.h"
virtual L_INT LBitmap::SmoothCallBack(uBumpOrNick, iStartRow, iStartCol, iLength, uHorV)
L_UINT32 uBumpOrNick; |
flag |
L_INT32 iStartRow; |
starting row |
L_INT32 iStartCol; |
starting column |
L_INT32 iLength; |
length |
L_UINT32 uHorV; |
flag |
Called for each bump or nick found by LBitmap::Smooth.
Parameter | Description | |
uBumpOrNick | Flag that indicates whether to remove bumps or fill in nicks. Possible values are: | |
Value | Meaning | |
SMOOTH_NONE | Do nothing. | |
SMOOTH_BUMP | Remove a bump. | |
SMOOTH_NICK | Fill in a nick. | |
iStartRow | The starting row of the bump or nick. The rows are zero-based. | |
iStartCol | The starting column of the bump or nick. The columns are zero-based. | |
iLength | Length (in pixels) of the bump or nick. | |
uHorV | Flag that indicates whether the element being smoothed is vertical or horizontal. Possible values are: | |
Value | Meaning | |
SMOOTH_HORIZONTAL_ELEMENT | A horizontal bump or nick | |
SMOOTH_VERTICAL_ELEMENT | A vertical bump or nick |
SUCCESS_REMOVE |
Remove the bump or fill the nick. |
SUCCESS_NOREMOVE |
Do not remove the bump or fill the nick. |
Otherwise |
An error occurred. Refer to Return Codes. |
This member function is called for each bump and nick found by LBitmap::Smooth. Return SUCCESS_REMOVE to have the bump removed or the nick filled. Return SUCCESS_NOREMOVE to leave the bump or nick unchanged. Pass any other value to abort. This value will be the return value of the LBitmap::Smooth().If flags SMOOTH_IMAGE_UNCHANGED and SMOOTH_SINGLE_REGION are being used, then the return value of this function affects only the internal single region that contains all the changes.
Required DLLs and Libraries
LTIMG For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
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