#include "ltwrappr.h"
L_UINT32 LBitmapBase::GetPlayBackDelay()
Gets the animation playback delay in milliseconds (ms) for the class object's bitmap.
The animation playback delay in milliseconds(ms).
Call this function to get the animation playback delay in milliseconds (ms) for the class object's bitmap.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
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Topics: |
Raster Image Functions: Creating and Maintaining Lists of Images |
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L_INT LBitmapBase__GetPlayBackDelayExample()
{
L_INT nRet;
LBitmapBase MyBitmap;
L_UINT32 uDelay;
MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));
nRet =MyBitmap.Load();
if(nRet !=SUCCESS)
return nRet;
uDelay=MyBitmap.GetPlayBackDelay();
return SUCCESS;
}
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