#include "ltwrappr.h"
virtual L_INT LAnnRectangle::SetFillPattern(uFillPattern=ANNPATTERN_SOLID, uFlags=0)
L_UINT uFillPattern; |
constant that specifies the fill pattern |
L_UINT uFlags; |
flags that determine the object to process |
Sets the fill pattern of the annotation object.
Parameter | Description | |
uFillPattern | The constant that specifies the fill pattern. The following are the possible values of the fill pattern: | |
ANNPATTERN_SOLID [0] | ||
ANNPATTERN_BDIAGONAL [1] | ||
ANNPATTERN_CROSS [2] | ||
ANNPATTERN_DIAGCROSS [3] | ||
ANNPATTERN_FDIAGONAL [4] | ||
ANNPATTERN_HORIZONTAL [5] | ||
ANNPATTERN_VERTICAL [6] | ||
To see the possible fill modes and patterns, refer to Illustration of Fill Options for Annotations. | ||
uFlags | Flags that determine the object to process. You can combine values when appropriate by using a bitwise OR ( | ). The following are valid values: | |
Value | Meaning | |
0 | Process only the specified object. | |
ANNFLAG_SELECTED | [0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the LAnnotation::IsSelected() and LAnnotation::SetSelected() functions. | |
ANNFLAG_NOINVALIDATE | [0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
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