LAnnotationWindow::SetWndHandle

#include "ltwrappr.h"

L_INT LAnnotationWindow::SetWndHandle(hWnd)

HWND hWnd;

handle of the window

Sets the handle of the window to be used by the bitmap window.

Parameter

Description

hWnd

Handle of the window to be used by the bitmap window.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

The passed window handle will be attached to the class object. If you pass NULL then the previously attached window will be detached from the class object.

If the class object has a created window using LAnnotationWindow::CreateWnd function then this function will return an error code.

If the passed window handle is not NULL, then this function will also initialize the annotation automation engine. Otherwise the automation engine will be destroyed.

Required DLLs and Libraries

LTANN
LTDIS
LTDLG
LTEFX
LTFIL
LTIMG
LTSCR
LTTWN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

Class Members

Example

L_INT LAnnotationWindow_SetWndHandleExample(LBitmapWindow& BmpWnd, HWND hWnd) 
{ 
   L_INT nRet; 
   //Attach 
   nRet = BmpWnd.SetWndHandle(hWnd); 
    
   //Deattch  
   BmpWnd.SetWndHandle(NULL); 
 
   return nRet; 
	 
} 
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