Sets the balance of the audio signal.
#include "ltmm.h"
Language | Syntax |
---|---|
C | HRESULT IltmmPlay_put_Balance(pPlay, Balance) |
C++ | HRESULT put_Balance(Balance) |
Pointer to an IltmmPlay interface.
Value to which to set the balance. The allowable input range is -10,000 to 10,000. A value of 0 sets a neutral balanceboth left and right speakers will be given the same amplitude audio signal.
Value | Meaning |
---|---|
S_OK | The function was successful. |
<> S_OK | An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation. |
Units correspond to 0.01 decibels (multiplied by 1 when Balance is a positive value). For example, a value of 1000 indicates 10 dB on the right channel and 90 dB on the left channel.
Win32, x64.
Language | Example |
---|---|
C | Simple Media Player |
C++ | Simple Media Player |
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