L_DesaturateBitmap

Summary

Converts the image to a grayscale level by reducing the saturation of each color to zero. The conversion will not change the color resolution.

Syntax

#include "l_bitmap.h"

L_LTIMGCLR_API L_INT L_DesaturateBitmap(pBitmap, uFlags)

Parameters

pBITMAPHANDLE pBitmap

Pointer to the bitmap handle that references the bitmap on which to apply the effect.

L_UINT32 uFlags

Reserved for future use. Must be 0.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

The bitmap is converted to a grayscale level by reducing the saturation of each color to zero.

This function supports only RGB images. It does not support grayscale images.

Support for 48-bit and 64-bit colored images are available in the Document/Medical Imaging toolkits.

To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.

This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.

Desaturate Function - Before

Desaturate Function - Before

Desaturate Function - After

Desaturate Function - After

View additional platform support for this Desaturate function.

Required DLLs and Libraries

Platforms

Win32, x64, Linux.

See Also

Functions

Topics

Example

L_INT DesaturateBitmapExample(L_VOID) 
{ 
   L_INT nRet; 
   BITMAPHANDLE LeadBitmap;   /* Bitmap handle for the image */ 
 
   /* Load a bitmap at its own bits per pixel  */ 
   nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("sample5.cmp")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); 
   if (nRet != SUCCESS) 
      return nRet; 
 
   /* Apply deSaturate effect on the image*/ 
   nRet = L_DesaturateBitmap(&LeadBitmap, 0); 
   if (nRet != SUCCESS) 
      return nRet; 
 
   nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL); 
   if (nRet != SUCCESS) 
      return nRet; 
 
   //free bitmap 
   if (LeadBitmap.Flags.Allocated) 
      L_FreeBitmap(&LeadBitmap); 
 
   return SUCCESS; 
} 
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