L_SignalToNoiseRatio

Summary

Calculates the Signal To Noise Ratio (SNR) as the 10*log10 of the real value. This value gives an indication of the homogeneity of adjacent pixels in an image.

Syntax

#include "Ltimgcor.h"

L_LTIMGCOR_API L_INT L_SignalToNoiseRatio(pBitmap, SNR)

Parameters

pBITMAPHANDLE pBitmap

Pointer to the bitmap handle referencing the bitmap to be measured.

L_FLOAT* SNR

Pointer to L_FLOAT that will be filled with the SNR value.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

Calculates the SNR as the 10*log10 of the real value. This value gives an indication of the homogeneity of adjacent pixels in an image.

This function can only process entire images. It does not support regions.

This function supports 24- and 36-bit color images and 8-bit grayscale images.

Signal to Noise Ratio Function - Before

Signal to Noise Ratio Function - Before

Signal to Noise Ratio Function - After

Signal to Noise Ratio Function - After

View additional platform support for this Signal to Noise Ratio function.

Required DLLs and Libraries

Platforms

Win32, x64, Linux.

See Also

Functions

Topics

Example

This example loads a bitmap and find signal to noise ratio.

L_INT SignalToNoiseRatioExample(L_VOID) 
{ 
   L_INT nRet; 
   BITMAPHANDLE LeadBitmap;   /* Bitmap handle to hold the loaded image. */ 
 
   /* Load the bitmap, keeping the bits per pixel of the file */ 
      nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("cannon.jpg")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); 
   if (nRet != SUCCESS) 
      return nRet; 
 
   /* Apply L_SignalToNoiseRatio and find S/N ratio*/ 
   L_FLOAT SNR; 
   L_SignalToNoiseRatio(&LeadBitmap, &SNR); 
   if (nRet != SUCCESS) 
      return nRet; 
 
   //free bitmap 
   if (LeadBitmap.Flags.Allocated) 
      L_FreeBitmap(&LeadBitmap); 
 
   return SUCCESS; 
} 

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