Reflects the bitmap on an ocean surface.
#include "l_bitmap.h"
L_LTIMGSFX_API L_INT L_OceanBitmap(pBitmap, uAmplitude, uFrequency, bLowerTrnsp, uFlags)
Pointer to the bitmap handle that references the bitmap to reflect.
Wave magnitude, in pixels.
Number of repeated waves.
Flag that indicates the transparency direction. Possible values are:
Value | Meaning |
---|---|
TRUE | Transparency increases as you move from the bottom of the bitmap to the top of the bitmap, line by line. |
FALSE | Transparency increases as you move from the top of the bitmap to the bottom of the bitmap, line by line. |
Reserved for future use. Must be 0.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
If the bitmap has a region, the effect will be applied on the region only.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available in the Document and Medical Imaging toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
To obtain this effect, the following settings were used with the function:
uAmplitude = 15
uFrequency = 20
bLowerTrnsp = TRUE
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Ocean Function - Before
Ocean Function - After
View additional platform support for this Ocean function.
Win32, x64.
L_INT OceanBitmapExample(L_VOID)
{
L_INT nRet;
BITMAPHANDLE LeadBitmap; /* Bitmap handle for the image */
/* Load a bitmap at its own bits per pixel */
nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("sample5.cmp")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
if (nRet != SUCCESS)
return nRet;
nRet = L_OceanBitmap(&LeadBitmap, 20, 6, TRUE, 0);
if (nRet != SUCCESS)
return nRet;
nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL);
if (nRet != SUCCESS)
return nRet;
//free bitmap
if (LeadBitmap.Flags.Allocated)
L_FreeBitmap(&LeadBitmap);
return SUCCESS;
}
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document