#include "ltmm.h"
C Syntax |
HRESULT IltmmPlay_put_SourceHGlobal(pPlay, HGlobal) |
C++ Syntax |
HRESULT put_SourceHGlobal(HGlobal) |
IltmmPlay *pPlay; |
pointer to an interface |
long HGlobal; |
media data handle |
Sets the media source to a global memory handle.
Parameter |
Description |
pPlay |
Pointer to an IltmmPlay interface. |
HGlobal |
Handle to the global memory (HGLOBAL) containing the media data. |
S_OK |
The function was successful. |
<> S_OK |
An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation. |
This function allows the user to store a complete media file in global memory and use it as the source for the playback. The user is responsible for allocating, initializing, and freeing the global memory. However, the user should not free the global memory handle while the play object holds a reference to it. The ResetSource function should be called to stop the play object from accessing the global memory. The SourceType will be set to ltmmPlay_Source_HGlobal.
Required DLLs and Libraries
LTMM For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64
Elements: |
IltmmPlay::get_SourceHGlobal, IltmmPlay::get_SourceType, IltmmPlay::ResetSource |
Topics: |
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For a C example, refer to the Simple Media Player for C.
For a C++ example, refer to the Simple Media Player for C++.
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