The Client Side Example for C++

#define MAKE_MEDIA_PATH(pFileName) (TEXT("C:\\Program Files (x86)\\LEAD Technologies\\LEADTOOLS 19\\Media\\")TEXT(pFileName)) 
#include "ltmm.h" 
#include "ILMNetDmx2.h" 
void main() 
{ 
   IltmmPlay* pPlay ; 
   IUnknown* pUnk = NULL; 
   ILMNetDmx* pDmx; 
   long bitrate = 0; 
   BSTR Message; 
   BSTR sServer; 
   BSTR szFileName; 
   CoInitialize(NULL); 
   CoCreateInstance(CLSID_ltmmPlay, NULL, CLSCTX_INPROC_SERVER, IID_IltmmPlay, (void**) &pPlay); 
// set the player source: 
   sServer = SysAllocString(L"ltsf://10.0.4.23"); 
   pPlay->put_SourceFile(sServer); 
   SysFreeString(sServer); 
   // you can monitor the incoming bit rate by checking the BitRate property of 
// the demultiplexer object: 
   pPlay->GetSubObject(ltmmPlay_Object_Splitter, &pUnk); 
   pUnk->QueryInterface(IID_ILMNetDmx, (void**) &pDmx); 
   pUnk->Release(); 
   pDmx->get_BitRate(&bitrate); // you may display the value 
   // Get the output file name 
   pDmx->get_OutputFileName(&szFileName); 
   if (szFileName == NULL) 
   { 
      // Set the output file name to record the incoming stream 
      szFileName = SysAllocString(MAKE_MEDIA_PATH("output.avi")); 
      pDmx->put_OutputFileName(szFileName); 
   } 
   SysFreeString(szFileName); 
// if the AutoStart property is not TRUE, you need to run the player: 
   pPlay->Run(); 
   // To give a chance to receive some data 
   Sleep(20000); 
   /* to receive a text message sent by the server, use the ReadMessage method: */ 
   /* first, get the demux interface again (you might want to keep it for the life of 
the communication session: 
   read the message: */ 
   pDmx->ReadMessage(&Message); 
   pDmx->Release(); 
   pPlay->Release(); 
   CoUninitialize(); 
   /* do something with the message. */ 
   /* You need to call ReadMessage continuously to check for new messages.*/ 
} 

Help Version 19.0.2017.10.27
Products | Support | Contact Us | Copyright Notices
© 1991-2017 LEAD Technologies, Inc. All Rights Reserved.
LEADTOOLS Multimedia C API Help