#include "ltmm.h"
C Syntax |
HRESULT IltmmPlay_put_SourceStream(pPlay, newVal) |
C++ Syntax |
HRESULT put_SourceStream(newVal) |
IltmmPlay *pPlay; |
pointer to an interface |
IUnknown * newVal; |
pointer to the source media object |
Sets the specified stream object as the media source.
Parameter |
Description |
pPlay |
Pointer to an IltmmPlay interface. |
newVal |
Pointer to the stream object that generates the source media data. |
S_OK |
The function was successful. |
<> S_OK |
An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation. |
Any object, such as an ltmmMemory object, that implements IStream, can act as a media source.
This function sets the media data source to the stream object. The IltmmPlay::ResetSource function should be called to stop the play object from accessing the stream object. The source type will be set to ltmmPlay_Source_Stream.
Required DLLs and Libraries
LTMM For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64
Elements: |
IltmmPlay::get_SourceStream, IltmmPlay::ResetSource, IltmmPlay::get_SourceType |
Topics: |
For a C example, refer to the IltmmPlay::put_SourceStream Example for C.
For a C++ example, refer to the IltmmPlay::put_SourceStream Example for C++.
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