Adds a pseudo-3D wave effect to the bitmap by drawing lines across the bitmap, basing the line's height at each point on its brightness at that point.
#include "l_bitmap.h"
L_LTIMGSFX_API L_INT L_RevEffectBitmap(pBitmap, uLineSpace, uMaximumHeight, uFlags)
Pointer to the bitmap handle that references the bitmap on which to apply the effect.
The space (in pixels) between each wave.
The maximum height (in pixels) that the wave can reach.
Reserved for future use. Must be 0.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
This function adds a pseudo-3D wave effect to the bitmap . It is similar to the Rutt-Etra Video Synthesizer. The Rutt-Etra video synthesizer was a processor that modulated the deflection lines of a television image so that they appeared to adopt the contours of objects. It was invented by Steve Rutt and Bill Etra in the 1970s.
With this function, you set the maximum height to be used for the pixels with the maximum brightness value. The other pixel heights are calculated by linear interpolation. Each line is 1 pixel in width. Control the spacing between the lines that are drawn across the image with the uLineSpace
parameter.
You can get a more stable wave by performing either of the following:
uMaximumHeight
.This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available in the Document and Medical Imaging toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Rev Effect Function - Before
Rev Effect Function - After
View additional platform support for this Rev Effect function.
Win32, x64.
L_INT RevEffectBitmapExample(L_VOID)
{
L_INT nRet;
BITMAPHANDLE LeadBitmap; /* Bitmap handle for the image */
/* Load a bitmap at its own bits per pixel */
nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("sample5.cmp")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
if (nRet != SUCCESS)
return nRet;
/* Apply Rev effect on the image*/
nRet = L_RevEffectBitmap(&LeadBitmap, 3, 37, 0);
if (nRet != SUCCESS)
return nRet;
nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL);
if (nRet != SUCCESS)
return nRet;
//free bitmap
if (LeadBitmap.Flags.Allocated)
L_FreeBitmap(&LeadBitmap);
return SUCCESS;
}
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