This tutorial shows how to use the LEADTOOLS Multimedia SDK to convert a video using High Efficiency Video Coding (HEVC) or Advanced Video Coding (AVC) with the H.265 and H.264 codecs in C++ using a Windows C DLL application.
Overview | |
---|---|
Summary | This tutorial shows how to use the LEADTOOLS Multimedia SDK to convert a video using High Efficiency Video Coding or Advanced Video Coding (HEVC / H265 or AVC / H264). |
Completion Time | 30 minutes |
Visual Studio Project | Download tutorial project (3 KB) |
Platform | Windows C++ Application |
IDE | Visual Studio 2019+ |
Runtime License | Download LEADTOOLS |
Before working on the Convert Video to HEVC / H265 and AVC / H264 tutorial, complete the Add References and Set a License tutorial.
In Visual Studio 2019, select Create a new project. Select the Windows Desktop Wizard template, then click Next. Configure the project by adding the project name and selecting the location for the project to be saved to, then click Create. Set the Application type to Console Application (.exe), enable Precompiled headers, then click OK.
Open the pre-compiled headers file pch.h
of the project and add the following lines after the #define PCH_H
line:
// Add LEADTOOLS Multimedia Headers and Libs
#include "C:\LEADTOOLS23\Include\ltmm.h"
#include "C:\LEADTOOLS23\Include\ltmm_Errors.h"
//x64 libs
#pragma comment (lib, "C:\\LEADTOOLS23\\Lib\\CDLL\\x64\\ltmmx.lib")
#pragma comment (lib, "C:\\LEADTOOLS23\\Lib\\CDLL\\x64\\ltmmuuidx.lib")
Add a new file to the project named <PROJECT-NAME>.h
. In this file, add the following method definitions:
#include "pch.h"
void WaitForCompletion(IltmmConvert* pConvert);
void SelectCompressor(IltmmCompressors* pCompressors, LPCWSTR pszCompressorName);
HRESULT ConvertFile(IltmmConvert* pConvert, LPCWSTR pszVideoCompressorName, LPCWSTR pszAudioCompressorName);
The License unlocks the features needed for the project. It must be set before any toolkit function is called. For details, including tutorials for different platforms, refer to Setting a Runtime License.
There are two types of runtime licenses:
Note: Adding LEADTOOLS references and setting a license are covered in more detail in the Add References and Set a License tutorial.
Open up the <PROJECT-NAME>.cpp
source file. This file contains the main
function and program execution begins and ends with this file.
Replace the contents of this file with the following code:
//This file contains the 'main' function. Program execution begins and ends here.
#include "pch.h"
#include "Convert-Video-to-HEVC-H265-H264.h"
#include <iostream>
#define LEAD_H265_ENCODER L"@device:sw:{33D9A760-90C8-11D0-BD43-00A0C911CE86}\\LEAD H265 Encoder"
#define LEAD_H264_ENCODER L"@device:sw:{33D9A760-90C8-11D0-BD43-00A0C911CE86}\\LEAD H264 Encoder (4.0)"
#define LEAD_AAC_AUDIO_ENCODER L"@device:sw:{33D9A761-90C8-11D0-BD43-00A0C911CE86}\\{E2B7DD70-38C5-11D5-91F6-00104BDB8FF9}"
// Main functionality of the program
int main()
{
const L_TCHAR* pszLicenseFile = L_TEXT("C:\\LEADTOOLS23\\Support\\Common\\License\\LEADTOOLS.lic");
const L_TCHAR* pszDeveloperKey = L_TEXT("PLACE DEVELOPER KEY HERE");
L_SetLicenseFile((L_TCHAR*)pszLicenseFile, (L_TCHAR*)pszDeveloperKey);
L_BOOL LicenseFailed = L_IsSupportLocked(L_SUPPORT_BASIC);
if (LicenseFailed)
{
std::cout << "License file invalid or expired.. Aborting\n";
return -1;
}
std::cout << "Starting Convert...\n";
// Initialize the convert control
CoInitialize(NULL);
IltmmConvert* pConvert;
HRESULT hr = CoCreateInstance(CLSID_ltmmConvert, NULL, CLSCTX_INPROC_SERVER, IID_IltmmConvert, (void**)&pConvert);
if (FAILED(hr))
return hr;
// Set which source file to convert from
BSTR bstr = ::SysAllocString(TEXT("C:\\LEADTOOLS23\\Resources\\Media\\DaDa_CMP.avi"));
pConvert->put_SourceFile(bstr);
SysFreeString(bstr);
//Set the output file's location and name
bstr = ::SysAllocString(TEXT("C:\\LEADTOOLS23\\Resources\\Media\\out-h265.avi"));
pConvert->put_TargetFile(bstr);
SysFreeString(bstr);
// Convert to h265
ConvertFile(pConvert, LEAD_H265_ENCODER, LEAD_AAC_AUDIO_ENCODER);
//Set the output file's location and name to a different output file
bstr = ::SysAllocString(TEXT("C:\\LEADTOOLS23\\Resources\\Media\\out-h264.avi"));
pConvert->put_TargetFile(bstr);
SysFreeString(bstr);
// Convert to h264
ConvertFile(pConvert, LEAD_H264_ENCODER, LEAD_AAC_AUDIO_ENCODER);
//Free up resources
pConvert->Release();
}
HRESULT ConvertFile(IltmmConvert* pConvert, LPCWSTR pszVideoCompressorName, LPCWSTR pszAudioCompressorName)
{
//Set the target format to AVI
pConvert->put_TargetFormat(ltmmConvert_TargetFormat_Avi);
//Set the Video Compressor
IltmmCompressors* pCompressors;
pConvert->get_VideoCompressors(&pCompressors);
SelectCompressor(pCompressors, pszVideoCompressorName);
pCompressors->Release();
//Set the Audio Compressor
pConvert->get_AudioCompressors(&pCompressors);
SelectCompressor(pCompressors, pszAudioCompressorName);
pCompressors->Release();
//Run the conversion
HRESULT hr = pConvert->StartConvert();
WaitForCompletion(pConvert);
return hr;
}
//Method to select the desired compressor based on the name
void SelectCompressor(IltmmCompressors* pCompressors, LPCWSTR pszCompressorName)
{
long index;
BSTR bstrCompressorName = SysAllocString(pszCompressorName);
pCompressors->Find(bstrCompressorName, &index);
pCompressors->put_Selection(index);
SysFreeString(bstrCompressorName);
}
//Helper method to wait until the conversion is done
void WaitForCompletion(IltmmConvert* pConvert)
{
long lState = ltmmConvert_State_Running;
MSG msg;
pConvert->get_State(&lState);
while (lState != ltmmConvert_State_Stopped)
{
if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
pConvert->get_State(&lState);
}
}
Run the project by pressing F5, or by selecting Debug -> Start Debugging.
If the steps were followed correctly, the input video will be converted to a HEVC/H265 and a HEVC/H264 compressed video file and saved in the output path.
This tutorial showed how to create a new C++ Project to use the LEADTOOLS Multimedia Convert Control to convert any input video to a HEVC/H.265 or HEVC/H.264 compressed video file.