Copies vector data from the class object's associated vector handle to the clipboard.
#include "ltwrappr.h"
virtual L_INT LVectorBase::CopyToClipboard(hWnd=NULL, dwFlags=0)
Handle to the active window.
Flag that indicates the objects to copy. Possible values are:
Value | Meaning |
---|---|
0 | Copy all layers and objects from the source vector to the clipboard. |
VECTOR_FLAGS_SELECTED_ONLY | Copy only selected objects from the source vector to the clipboard. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function first empties the clipboard, then copies the vector data to it.
To determine whether valid vector data is on the clipboard, call LVectorBase::IsClipboardReady.
To copy vector data from the clipboard to a vector handle, call LVectorBase::CopyFromClipboard.
This example copies an entire vector image to the clipboard.
L_INT LVectorBase__CopyToClipboardExample(HWND hWnd)
{
UNREFERENCED_PARAMETER(hWnd);
L_INT nRet;
LVectorBase Vector;
nRet = Vector.Load(MAKE_IMAGE_PATH(TEXT("random.dxf")));
if(nRet != SUCCESS)
return nRet;
nRet = Vector.CopyToClipboard(hWnd);
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}
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