Determines whether or not the specified vector handle contains 3D objects.
#include "ltwrappr.h"
virtual L_INT LVectorBase::Is3D(pbIs3D)
Pointer to a variable to be updated with a value that indicates whether the vector contains 3D objects or 2D objects. Possible values are:
Value | Meaning |
---|---|
TRUE | The referenced data contains a three dimensional object. |
FALSE | The referenced data contains a two dimensional object. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Call this function to determine whether or not the vector handle contains any 3D objects.
A vector handle is considered to be "3D" if it has one or more objects stretching within the Z-axis.
L_INT LVectorBase__Is3DExample(HWND hWnd)
{
L_INT nRet;
LVectorBase Vector;
Vector.Load(MAKE_IMAGE_PATH(TEXT("random.dxf")));
L_BOOL bIs3D;
nRet = Vector.Is3D(&bIs3D);
if(nRet != SUCCESS)
return nRet;
if (bIs3D)
MessageBox(hWnd, TEXT("Vector is 3D"), TEXT(""), MB_OK);
return SUCCESS;
}
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