Saves the class object's vector image to a file in any of the supported compressed or uncompressed formats.
#include "ltwrappr.h"
virtual L_INT LVectorBase::Save(pszFile, nFormat, pSaveOptions=NULL)
virtual L_INT LVectorBase::Save(nFormat, pSaveOptions=NULL)
Character string containing the output file name.
Output file format. For valid values, refer to Summary of All Supported Image File Formats.
Pointer to a SAVEFILEOPTION structure that contains information for saving the file.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
The image will be saved to the file specified by the last call to LVectorBase::SetFileName or to the file last loaded by LVectorBase::Load.
For an example for LVectorBase::Save(pszFile, nFormat, pSaveOptions=NULL), refer to LVectorBase::ConvertFromEMF.
This is an example for LVectorBase::Save(nFormat, pSaveOptions=NULL):
L_INT LVectorBase__SaveExample(HWND hWnd)
{
L_INT nRet;
LVectorBase Vector;
RECT rect;
//Load the drawing
nRet = Vector.Load(MAKE_IMAGE_PATH(TEXT("random.dxf")));
if(nRet != SUCCESS)
return nRet;
//Attach to window
nRet = Vector.AttachToWindow(hWnd);
if(nRet != SUCCESS)
return nRet;
//Set viewport
GetClientRect(hWnd, &rect);
nRet = Vector.SetViewport(&rect);
if(nRet != SUCCESS)
return nRet;
//Rotate
VECTORPOINT rotatePoint;
nRet = Vector.GetRotation(&rotatePoint);
if(nRet != SUCCESS)
return nRet;
rotatePoint.x += 30.0F;
rotatePoint.y -= 100.0F;
rotatePoint.z += 50.0F;
nRet = Vector.SetRotation(&rotatePoint,NULL,NULL);
if(nRet != SUCCESS)
return nRet;
//Save
Vector.SetFileName(MAKE_IMAGE_PATH(TEXT("image.wmf")));
nRet = Vector.Save(FILE_WMF);
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}