Sets the view mode.
#include "ltwrappr.h"
virtual L_INT LVectorBase::SetViewMode(nMode=VECTOR_VIEWMODE_FIT)
The view mode to set. Possible values are:
Value | Meaning |
---|---|
VECTOR_VIEWMODE_FIT | Fit the drawing on the view-port, keeping the aspect ratio. |
VECTOR_VIEWMODE_SNAP | Snap the drawing into the view- port. |
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function will set the view mode used when drawing the vector handle.
The view mode is used with the view port to determine the resulting physical drawing extents.
Not supported in DirectX.
For an example, refer to LVectorBase::GetViewMode.
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document