Scrolls the displayed vector to the specified position.
#include "ltwrappr.h"
POINT LVectorWindow::ScrollTo(x, y)
The x position to which to scroll the vector.
The y position to which to scroll the vector.
A point structure that holds the actual horizontal and vertical distances by which the vector was scrolled.
The units for x and y are in pixels, with the top, left pixel of the image being 0,0. This function can be used with or without scrollbars.
Assumes pVectorWindow points to a valid LVectorWindow object.
L_INT LVectorWindow__ScrollToExample(HWND hWndParent, LVectorWindow *pVectorWindow)
{
UNREFERENCED_PARAMETER(hWndParent);
static L_INT xPos=0;
static L_INT yPos= 0;
xPos++;
yPos++;
pVectorWindow->ScrollTo(xPos, yPos);
return SUCCESS;
}
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