Increases the scale of the displayed vector by the scale factor that is set by LVectorWindow::SetScaleFactor.
#include "ltwrappr.h"
L_VOID LVectorWindow::ScaleIn(L_VOID)
None.
This will modify the scale by the multiplying by the factor specified in LVectorWindow::SetScaleFactor. Scaling changes the internally stored scale of the vector. Zooming does NOT change a vector in any way. Scaling should be used instead of zooming when the user wants to select one or more objects in a vector, and enlarge or shrink only the selected objects, leaving the non-selected objects unchanged.
Assumes pVectorWindow points to a valid LVectorWindow object.
L_INT LVectorWindow__ScaleInExample(LVectorWindow *pVectorWindow)
{
//Set the scale factor, and then scaleIn
VECTORPOINT scalePoint = {1.0f, 1.1f, 1.2f, 0};
pVectorWindow->SetScaleFactor(&scalePoint);
pVectorWindow->ScaleIn();
return SUCCESS;
}
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