Sets the tool type for the class object's window.
This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
#include "ltwrappr.h"
L_INT LVectorWindow::SetToolType(uToolType)
The tool type to be used by the vector window. Possible values are:
Value | Meaning |
---|---|
TOOL_VECTOR_USERMODE | user tool type (default). |
TOOL_VECTOR_SELECT | select tool - allows the user to select individual objects in the vector. |
TOOL_VECTOR_PANIMAGE | pan image tool - allows the user to pan the vector image by clicking a mouse button and dragging the mouse. The "pan cursor" will not appear if the image cannot be panned (i.e. - there are no scroll bars). If there are not scroll bars, press the PLUS key on the numeric key pad a few times to zoom until scroll bars appear. |
TOOL_VECTOR_ROTATE | 3d rotate tool - allows user to rotate the vector, or individual objects within a vector. |
None.
The vector window can automatically perform some functions. These include panning the vector, selecting individual components of a vector, and rotating the vector in 3 dimensions. The default setting for an LVectorWindow object is TOOL_VECTOR_USERMODE.
If the tool type is TOOL_VECTOR_SELECT, you can do the following:
Left-click and drag the mouse to define a rectangle. All objects in the defined rectangle are selected.
Right-click and drag the mouse to define a rectangle. All objects in the defined rectangle are un-selected.
Double clicking the left mouse button automatically selects all objects in the vector. NOTE: If creating the LVectorWindow as a window, the window style must include the CS_DBLCLKS style to receive double click messages.
Double clicking the right mouse button automatically un-selects all objects in the vector. NOTE: If creating the LVectorWindow as a window, the window style must include the CS_DBLCLKS style to receive double click messages.
When using the vector dialogs, only the currently selected objects are affected. If the SelectedOnly state is set to TRUE (LVectorWindow::GetSelectedOnly, LVectorWindow::SetSelectedOnly), then only selected objects will be scaled. If the SelectedOnly state is set to FALSE, then ALL objects are scaled.
If the tool type is TOOL_VECTOR_ROTATE, you can do the following:
Left-click and drag the mouse. If you move the mouse vertically (up and down), the vector image rotates up and down along an imaginary X-axis which passes horizontally through the vector. If you move the mouse horizontally (left and right), the vector image rotates left and right along an imaginary Y-axis which passes vertically through the vector. Dragging the mouse at an angle results in a combination of these rotations.
Right-click and drag the mouse. The "rotate-Z" cursor appears. Dragging the mouse causes the vector to rotate in the XY plane (the plane that corresponds to the screen) along an imaginary Z-axis which passes through the center of the window.
Assumes pVectorWindow points to a valid LVectorWindow object.
L_INT LVectorWindow__SetToolTypeExample(HWND hWndParent, LVectorWindow *pVectorWindow, L_UINT uToolType)
{
L_TCHAR* lpszMsg = NULL;
pVectorWindow->SetToolType(uToolType);
switch (uToolType)
{
case TOOL_VECTOR_USERMODE:
lpszMsg = TEXT("Current tool: TOOL_VECTOR_USERMODE");
break;
case TOOL_VECTOR_SELECT:
lpszMsg = TEXT("Current tool: TOOL_VECTOR_SELECT");
break;
case TOOL_VECTOR_PANIMAGE:
lpszMsg = TEXT("Current tool: TOOL_VECTOR_PANIMAGE");
break;
case TOOL_VECTOR_ROTATE:
lpszMsg = TEXT("Current tool: TOOL_VECTOR_ROTATE");
break;
}
::SetWindowText(hWndParent, lpszMsg);
return SUCCESS;
}