Gets the current background color.
#include "ltwrappr.h"
virtual L_INT LVectorBase::GetBackgroundColor(pColor)
Pointer to an L_COLOR variable to be updated with the background color.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function returns the current background color. If LVectorBase::Paint is called with the bEraseBkgnd parameter set t o TRUE, this is the color that is used to erase the background.
L_INT LVectorBase__GetBackgroundColorExample(HWND hWnd)
{
L_INT nRet;
L_COLOR color;
L_TCHAR szTemp[100];
LVectorBase Vector;
nRet = Vector.Load(MAKE_IMAGE_PATH(TEXT("random.dxf")));
if(nRet != SUCCESS)
return nRet;
nRet = Vector.GetBackgroundColor(&color);
if(nRet != SUCCESS)
return nRet;
wsprintf(szTemp, TEXT("Old Background color: %x"), color);
MessageBox(hWnd, szTemp, TEXT(""), MB_OK);
nRet = Vector.SetBackgroundColor(RGB(100,100,0));
if(nRet != SUCCESS)
return nRet;
wsprintf(szTemp, TEXT("New Background color: %x"), color);
MessageBox(hWnd, szTemp, TEXT(""), MB_OK);
return SUCCESS;
}
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