Specifies the reference frame.
enum REFERENCE_FRAME
{
REF_USEBUFFER,
REF_USENEXTFRAME,
REF_USECOLOR,
};
Only the pBuffer member is used.
The next frame in the movie is taken as the reference frame.
The lRGBColor parameter is used.
Type | Name | Description |
---|---|---|
VARIANT_BOOL | Enabled | Enables or disables the effect. If set to VARIANT_FALSE, the filter will pass the video samples intact. |
VARIANT_BOOL | FirstFrameIsReference | Enables or disables setting the first frame in every play session as the reference frame. If this is VARIANT_TRUE, the first frame in every play session will be set as the reference frame (Usually the first frame in a movie). |
long | Threshold | Value used to control an object's detection level. A lower threshold provides stronger object detection. Range: 1 to 100. |
long | Brightness | Value used to control the amount of the intensity. The intensity ranges from -1000 to 1000. A positive value increases (or lightens) the brightness of the bitmap image. A negative value decreases (or darkens) the brightness of the bitmap image. |
Sets the reference frame of the movie.
Buffer contains the reference frame. This buffer should have the same dimensions (width and height), and the same bits per pixel as the movie.
Pixel color (RGB 24-bit). The reference frame will be set as a solid frame with the color specified in this parameter.
Flag that controls the reference frame.
Return | Description |
---|---|
S_OK | Successful. |
< 0 | An error occurred. |
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