Type | Name | Description |
---|---|---|
VARIANT_BOOL | Enabled | Enables or disables the effect. If set to VARIANT_FALSE, the filter will pass the video samples intact. |
long | LightAngle | Controls the light angle on a horizontal plane (360 degree). Range: 0 to 360. |
long | Elevation | Controls the light angle on a vertical plane (90 degree). Range: 0 to 90. |
long | Depth | Controls the depth of the object, which will affect the shadow. 0 creates no shadow; higher values create deeper shadows. Range: 1 to 65. |
long | XOffset | Horizontal offset of the resulting frames. Negative values shift to the left; positive values shift to the right. Range: -(Width-1) to Width-1, where Width is the video width. |
long | YOffset | Vertical offset of the resulting frames. Negative values shift down; positive values shift up. Range: -(Height-1) to Height-1, where Height is the video height. |
long | Ambient | Controls the relative strength of a directional light. This property is used to control the shadow intensity. A higher value results in less shadow. Range: 0 to 255. |
VARIANT_BOOL | UseBuffer | Flag that indicates which buffer to use. Possible values are: |
• VARIANT_TRUE - Use the buffer set in the SetMapBuffer method. | ||
• VARIANT_FALSE - Use the source video buffer. | ||
If this property is VARIANT_TRUE but no buffer has been set using the SetMapBuffer method, the source video buffer is used. | ||
VARIANT_BOOL | Invert | Flag that indicates whether to invert shadow and light in the movie. Possible values are: |
• VARIANT_TRUE - Invert shadow and light. | ||
• VARIANT_FALSE - Do not invert shadow and light. | ||
VARIANT_BOOL | EffectAreaEnabled | Enables or disables the effect for a cropped video area. Area limits are set using the Left, Top, Right and Bottom properties. |
long | Left | Left boundary of the effect area. |
long | Top | Top boundary of the effect area. |
long | Right | Right boundary of the effect area. |
long | Bottom | Bottom boundary of the effect area. |
Sets an unaligned buffer to be used in the bump effect.
Pointer to a map buffer.
Width of the map.
Height of the map.
Return | Description |
---|---|
S_OK | Successful. |
S_FALSE | Otherwise. |
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