LAnnContainer::SetFillPattern

Summary

Sets the fill pattern of the annotation object.

Syntax

#include "ltwrappr.h"

virtual L_INT LAnnContainer::SetFillPattern(uFillPattern=ANNPATTERN_SOLID, uFlags=0)

Parameters

L_UINT uFillPattern

The constant that specifies the fill pattern. Possible fill pattern values are:

Value Meaning
ANNPATTERN_SOLID [0] Solid
ANNPATTERN_BDIAGONAL [1] Backward diagonal
ANNPATTERN_CROSS [2] Cross
ANNPATTERN_DIAGCROSS [3] Diagonal cross
ANNPATTERN_FDIAGONAL [4] Forward diagonal
ANNPATTERN_HORIZONTAL [5] Horizontal
ANNPATTERN_VERTICAL [6] Vertical

To see the possible fill modes and patterns, refer to Illustration of Fill Options for Annotations.

L_UINT uFlags

Flags that determine which objects to process. Most of the flags apply only to container objects. You can combine values when appropriate by using a bitwise OR ( | ). The following are valid values:

Value Meaning
0 Process only the specified object.
ANNFLAG_SELECTED [0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the LAnnContainer::GetSelectItems and LAnnotation::SetSelected functions.
ANNFLAG_NOTTHIS [0x0004] Process only one level of objects within the specified container, not the container itself. If there are containers within the container, they are modified, but the objects within them are not.
ANNFLAG_RECURSE [0x0008] Process objects within a container, and within any subcontainers, down to any level.
ANNFLAG_NOTCONTAINER [0x0002] (Used with ANNFLAG_RECURSE) Process objects within containers, not the containers themselves.
ANNFLAG_NOINVALIDATE [0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

This function applies to multiple and selected objects based on values of the uFlags parameter.

This function does not affect objects that do not have this property or that do not let you change the property. For descriptions of the various types of objects and their properties, refer to Types of Annotations.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LAnnContainer_SetFillPatternExample(LAnnContainer  * pAnnContainer) 
{ 
   L_INT nRet; 
 
   nRet = pAnnContainer->SetFillPattern(ANNPATTERN_DIAGCROSS,ANNFLAG_RECURSE); 
 
   return nRet; 
 
} 
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