The following topics provide a systematic approach to understanding how to program with LEADTOOLS.
Getting Started with the LEADTOOLS C++ Class Library
Considering Development Systems
Using LEADTOOLS with Your C/C++ Compiler
Using Global / Local Settings for Bitmap Objects
Using LBitmapWindow as a Window
Using LBitmapWindow as a Control
Accounting for View Perspective
Programming with JPEG 2000 Features
Using DIBs, DDBs, and the Clipboard
Defining and Using a Bitmap Region
Speeding Up 1-Bit Documents (Document and Medical toolkits)
Minimizing Flicker with Double Buffering
Memory Storage Types for Bitmaps
Handling CMYK Files as Separate Bitmaps
Automated User Interface for Annotations
Low-Level Coordinate System for Annotations
Implementing Annotation Security
Implementing Annotation Hyperlinks
Implementing Custom Annotations
The Annotation Text Token Table
Grouping and Ungrouping Annotation Objects
Using Rulers in Annotation Objects
Using Annotation Bitmap Objects
Displaying and Manipulating Annotation Objects
Flipping, Reversing and Rotating Annotation Objects
Altering Annotation Object Settings
Obtaining Annotation Object Information
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document