LBitmap::DisplaceMap

Summary

Displaces bitmap pixels horizontally and vertically according to the values of the displacement map image.

Syntax

#include "ltwrappr.h"

L_INT LBitmap::DisplaceMap(phDisplaceBitmap, uHorzFact, uVertFact, crFill, uFlags)

L_INT LBitmap::DisplaceMap(plDisplaceBitmap, uHorzFact, uVertFact, crFill, uFlags)

Parameters

pBITMAPHANDLE phDisplaceBitmap

Pointer to the bitmap handle that references the displacement map bitmap.

LBitmapBase * plDisplaceBitmap

Pointer to LBitmapBase class object that references the displacement map bitmap.

L_UINT uHorzFact

Horizontal displacement factor, in percent of the bitmap dimensions. The valid range is from 0 to 100.

L_UINT uVertFact

Vertical displacement factor, in percent of the bitmap dimensions. The valid range is from 0 to 100.

COLORREF crFill

The COLORREF value that specifies the fill color for any exposed areas. You can specify a COLORREF value, such as the return value of the Windows RGB macro, or you can use the PALETTEINDEX macro to specify a palette color.

L_UINT uFlags

Flags that indicate how to handle exposed areas, and the way to use the displacement map image. You can use a bitwise OR ( | ) to specify one flag from each group.

The following are the flags that indicate how to handle exposed areas:

Value Meaning
FILL_CLR [0x0000] Fill any exposed areas with crFill
FILL_RPT [0x0001] Stretch the image edges to fill the exposed area.
FILL_NOCHG [0x0002] Leave the exposed area as is, without changing it.
FILL_WRAP [0x0003] Fill any exposed area with the opposite side of the image.

The following are the flags that indicate the way to use the displacement map image:

Value Meaning
DSPL_STRETCH [0x0010] Stretch the displacement map image over the entire image area.
DSPL_TILE [0x0000] Repeat the displacement map image to cover the image area.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

This effect shifts image pixels according to the values of the displacement map. Red values in the displacement map shift the original pixels horizontally. Green values in the displacement map shift the original values vertically. Blue values are ignored. A displacement map value of 128 means not to shift anything. A displacement map value of 0 means to shift pixels the complete vertical or horizontal percentage, to the left or down. A displacement map value of 255 means to shift pixels the complete vertical or horizontal percentage, to the right or up.

Displacement maps modify the geometry of the object. As a result, pixel shifts and forms may be added to the image, and the image may be warped or distorted.

For an example, click here

If the bitmap has a region, the effect will be applied on the region only.

This function supports 12- and 16-bit grayscale and 48- and 64-bit color images. Support for 12- and 16-bit grayscale and 48- and 64-bit color images is available only in the Document/Medical toolkits.

To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallback.

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.

Displacement Function - Before

Displacement Function - Before

Displacement Function - After

Displacement Function - After

View additional platform support for this Displacement function.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

This example is for LBitmap::DisplaceMap(plDisplacementMap, uHorzFact, uVertFact, crFill, uFlags)

L_INT LBitmap__DisplaceMapExample() 
{ 
   L_INT nRet; 
   LBitmap btmp ; 
   LBitmap LeadBitmap; 
    
   nRet =LeadBitmap.Load(MAKE_IMAGE_PATH(TEXT("mageProcessingDemo\\Image2.jpg")), 0,ORDER_BGR); 
   if(nRet !=SUCCESS) 
      return nRet; 
   nRet =btmp.Load(MAKE_IMAGE_PATH(TEXT("mageProcessingDemo\\Image1.jpg")),0,ORDER_BGR) ; 
   if(nRet !=SUCCESS) 
      return nRet; 
   /* Shift the image according to the displacement map*/ 
   nRet =LeadBitmap.DisplaceMap(&btmp, 5, 5, RGB(0,0,0), FILL_CLR|DSPL_TILE); 
   if(nRet !=SUCCESS) 
      return nRet; 
 
   return SUCCESS; 
} 

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LEADTOOLS Raster Imaging C++ Class Library Help
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