LBitmapBase::GetPlayBackDisposalMethod

Summary

Gets the animation playback disposal method.

Syntax

#include "ltwrappr.h"

L_UINT LBitmapBase::GetPlayBackDisposalMethod()

Returns

Animation playback disposal method. For possible values, refer to LBitmapBase::SetPlayBackDisposalMethod

Comments

Call this function to get the animation playback disposal method.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LBitmapBase__GetPlayBackDisposalMethodExample() 
{ 
   L_INT nRet; 
   LBitmapBase MyBitmap; 
   L_UINT uPBDM; 
 
   MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));  
   nRet =MyBitmap.Load(); 
   if(nRet !=SUCCESS) 
      return nRet; 
 
   uPBDM=MyBitmap.GetPlayBackDisposalMethod(); 
 
 
   return SUCCESS; 
} 
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LEADTOOLS Raster Imaging C++ Class Library Help
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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.