Called every time the best match is found to replace the rectangle.
#include "ltwrappr.h"
virtual L_INT LBitmap::PicturizeCallBack(pCellBitmap, x, y)
The pointer to the bitmap handle referencing the bitmap that will be placed in the position starting at (x, y). Do not delete or change this bitmap in any way.
X coordinate (column) where the new bitmap has been placed.
Y coordinate (row) where the new bitmap has been placed.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This callback is called every time the best match is found to replace the rectangle starting at (x, y) in the class object's original bitmap.
Win32, x64.
class LUserBitmap : public LBitmap
{
HWND m_hWnd;
public:
LUserBitmap(HWND hwnd);
virtual L_INT PicturizeCallBack(
pBITMAPHANDLE pCellBitmap,
L_INT x,L_INT y
);
virtual ~LUserBitmap();
};
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
////////////////////////////////////////////////////////////////////
LUserBitmap::LUserBitmap(HWND hwnd)
{
m_hWnd = hwnd;
}
LUserBitmap::~LUserBitmap()
{
}
L_INT LUserBitmap::PicturizeCallBack(
pBITMAPHANDLE pThumb,
L_INT x,L_INT y
)
{
LBitmap ThumbBitmap(pThumb);
RECT rcDest;
HDC hdc = GetDC(m_hWnd);
// assume that the original bitmap was viewed at 100% zoom factor.
// Also assume that we are painting on a 24BPP display.
SetRect(&rcDest, x, y, x + ThumbBitmap.GetWidth(), y + ThumbBitmap.GetHeight());
// paint the bitmap at (x,y) coordinates
ThumbBitmap.Paint()->SetDC(hdc);
ThumbBitmap.SetDstRect(&rcDest);
ThumbBitmap.Paint()->PaintDC();
ReleaseDC(m_hWnd, hdc);
// return an error code if you want to abort the process
return SUCCESS;
}
L_INT LBitmap__PicturizeCallBackExample(HWND hWnd)
{
L_INT nRet;
LUserBitmap LeadBitmap(hWnd);
//Load an image
nRet =LeadBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp")), 0,ORDER_BGR);
if(nRet !=SUCCESS)
return nRet;
// Call add noise function
// during the calling of this function
// StatusCallBack will be called
nRet =LeadBitmap.Picturize(MAKE_IMAGE_PATH(TEXT("")),
PICTURIZE_LOADALL|PICTURIZE_RESIZE,
32, 32);
if(nRet !=SUCCESS)
return nRet;
return SUCCESS;
}
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