Moves the associated class object's bitmap region by the specified number of rows and columns. The move does not affect the pixels in the region.
#include "ltwrappr.h"
virtual L_INT LBitmapRgn::Offset(nRowOffset, nColOffset)
The number of rows to move the region.
The number of columns to move the region.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
This function uses bitmap coordinates to specify the region. Therefore, you must account for the view perspective of the bitmap. For more information, refer to Accounting for View Perspective.
Win32, x64.
L_INT LBitmapRgn__OffsetExample()
{
L_INT nRet = FAILURE ;
RECT Rect={10,10,50,200};
LBitmapBase MyBitmap(200,300,ORDER_BGR);
LBitmapRgn Region(&MyBitmap);
nRet =Region.SetRgnRect(&Rect);
if(Region.BitmapHasRgn())
nRet = Region.Offset(20,40);
return nRet;
//…
}
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