LAnnFreehand::SetForeColor

#include "ltwrappr.h"

virtual L_INT LAnnFreehand::SetForeColor(crFore=RGB(255,0,0), uFlags=0)

COLORREF crFore;

the foreground color

L_UINT uFlags;

flags that indicate the object to process

NOTE:

THIS FUNCTION IS NOW INHERITED DIRECTLY FROM THE PARENT LANNOTATION CLASS.

Sets the foreground color of the annotation object.

Parameter Description
crFore The COLORREF value that specifies the foreground color.
uFlags Flags that indicate the object to process. You can combine values when appropriate by using a bitwise OR ( | ). The following are valid values:
  Value Meaning
  0 Process only the specified object.
  ANNFLAG_SELECTED [0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the LAnnotation::IsSelected and LAnnotation::SetSelected functions.
  ANNFLAG_NOINVALIDATE [0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

Use the Windows COLORREF data type to specify the color. For example, you can use the LBitmapBase::GetPixelColor function or the Windows RGB macro to get a color value.

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

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