#include "ltwrappr.h"
L_INT LImageListControl::SetSelectionBitmap(crTransparent, pBitmap)
COLORREF crTransparent; |
transparent color |
LBitmapBase *pBitmap; |
pointer to an LBitmapBase object |
Displays selected items using the specified user-defined bitmap.
Parameter |
Description |
crTransparent |
Color value of the transparent color. |
pBitmap |
Pointer to an LBitmapBase object that references the bitmap to use as the selection bitmap. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Displays selected items using the specified user-defined bitmap when the selection style has been set to SELECTIONSTYLE_USERBITMAP using LImageListControl::SetSelectionOptions. The specified bitmap will be drawn with the specified color as transparent, and will be centered around each selected item.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
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Topics: |
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#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileNameL_INT LImageListControl__SetSelectionBitmapExample(HWND hParent){L_INT nRet;LImageListControl m_ImgList;LILSELOPTION SelOpt;SelOpt.uStructSize = sizeof(LILSELOPTION);if(m_ImgList.CreateControl(hParent,0) == NULL)return FAILURE;// get current optionsnRet = m_ImgList.GetSelectionOptions(&SelOpt);if(nRet != SUCCESS)return nRet;// set some optionsif(SelOpt.uAllowSelection != ALLOWSELECTION_SINGLE)SelOpt.uAllowSelection = ALLOWSELECTION_SINGLE;LBitmapBase SelBitmap;nRet = SelBitmap.Load(MAKE_IMAGE_PATH(TEXT("ULAY1.BMP")));if(nRet != SUCCESS)return nRet;nRet = m_ImgList.SetSelectionBitmap(RGB(255,255,255), &SelBitmap);if(nRet != SUCCESS)return nRet;if(SelOpt.uSelectionStyle != SELECTIONSTYLE_USERBITMAP)SelOpt.uSelectionStyle = SELECTIONSTYLE_USERBITMAP;nRet = m_ImgList.SetSelectionOptions(&SelOpt);if(nRet < 1)return nRet;return SUCCESS;}
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