#include "ltwrappr.h"
virtual L_INT LBitmapBase::Shear(nAngle, bHorizontal=TRUE, crFill=0)
L_INT nAngle; |
angle of slant |
L_BOOL bHorizontal; |
flag that indicates the direction of the shear |
COLORREF crFill; |
COLORREF value for the fill color |
Moves the corners of the class object's bitmap in the fashion of a parallelogram.
Parameter | Description | |
nAngle | The angle of slant. Positive values are for clockwise angles; negative values are for counterclockwise angles. The angle is expressed in hundredths of degrees, with a limit of 4500 (45 degrees). | |
bHorizontal | Flag that indicates the direction of the shear. Possible values are: | |
Value | Meaning | |
TRUE | Horizontal shear. | |
FALSE | Vertical shear. | |
crFill | The COLORREF value that specifies the fill color. You can specify a COLORREF value, such as the return value of the Windows RGB macro, or you can use the PALETTEINDEX macro to specify a palette color. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
You specify an angle of slant, horizontal or vertical shear, and the fill color for the created space. The following is a horizontal example:
The angle is expressed in hundredths of degrees, with a limit of 4500 (45 degrees).
To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallBack.
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
LBitmapBase::Rotate, LBitmapBase::Flip, LBitmapBase::Reverse, Class Members |
Topics: |
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#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName
L_INT LBitmapBase__ShearExample()
{
L_INT nRet;
LBitmapBase MyBitmap;
MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));
nRet =MyBitmap.Load();
if(nRet !=SUCCESS)
return nRet;
nRet =MyBitmap.Shear(2200,FALSE, RGB(220,120,220));
if(nRet !=SUCCESS)
return nRet;
return SUCCESS;
}
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