#include "ltwrappr.h"
virtual L_INT LBitmapRgn::ResizeRgn(uInflate, uFlag, bAsFrame)
L_UINT uInflate; |
number of pixels by which to resize the region |
L_UINT uFlag; |
flag |
L_BOOL bAsFrame; |
flag |
Resizes the region defined in the class object's bitmap by the specified number of pixels.
Parameter | Description | |
uInflate | Number of pixels by which to resize the region. | |
uFlag | Flag that indicates whether to contract or expand the bitmap region. Possible values are: | |
Value | Meaning | |
RGN_EXPAND | [0x0001] Expand the region. | |
RGN_CONTRACT | [0x0002] Contract the region. | |
bAsFrame | Flag that indicates whether to create a frame associated with the resized bitmap region. Possible values are: | |
Value | Meaning | |
TRUE | Create a frame of thickness uDim for the resized region. If uFlags is RGN_EXPAND, the frame created will exist outside the boundaries of the resized region. If uFlags is RGN_CONTRACT, the frame will be within the boundaries of the resized region. | |
FALSE | Resize the region only. Do not create a frame. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
This function keeps the same bitmap handle and resizes the bitmap region that it references.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
This function supports signed data images.
This function supports 32-bit grayscale images.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Win32, x64.
Functions: |
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Topics: |
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L_INT LBitmapRgn__ResizeRgnExample(LBitmap & Bitmap, L_TCHAR * szFile)
{
L_INT nRet;
LBitmapRgn Region;
nRet =Bitmap.Load(szFile);
if(nRet !=SUCCESS)
return nRet;
RECT rect = { Bitmap.GetWidth() / 4, Bitmap.GetHeight() / 4,
Bitmap.GetWidth() / 2, Bitmap.GetHeight() / 2 };
Region.SetBitmap(&Bitmap);
nRet =Region.SetRgnRect(&rect);
if(nRet !=SUCCESS)
return nRet;
nRet =Bitmap.Invert();
if(nRet !=SUCCESS)
return nRet;
nRet =Region.ResizeRgn(20, RGN_CONTRACT, FALSE);
if(nRet !=SUCCESS)
return nRet;
nRet =Bitmap.Invert();
if(nRet !=SUCCESS)
return nRet;
return SUCCESS;
}
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