#include "ltwrappr.h"
virtual L_INT LAnnStamp::SetFontStrikeThrough(bFontStrikeThrough=TRUE, uFlags=0)
L_BOOL bFontStrikeThrough; |
flag that indicates whether to apply or remove a strike-through |
L_UINT uFlags; |
flags that determine which objects to process |
NOTE: |
THIS FUNCTION IS NOW INHERITED DIRECTLY FROM THE PARENT LANNOTATION CLASS. |
Applies or removes the strike-through (a line through the middle of the text) of an annotation object.
Parameter | Description | |
bFontStrikeThrough | Flag that indicates whether to apply or remove a strike-through. Possible values are: | |
Value | Meaning | |
TRUE | Apply a strike-through. | |
FALSE | Remove a the strike-through. | |
uFlags | Flags that determine which objects to process. Most of the flags apply only to container objects. You can combine values when appropriate by using a bitwise OR ( | ). The following are valid values: | |
Value | Meaning | |
0 | Process only the specified object. | |
ANNFLAG_SELECTED | [0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the LAnnotation::IsSelected and LAnnotation::SetSelected functions. | |
ANNFLAG_NOINVALIDATE | [0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
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