#include "ltwrappr.h"
virtual L_UINT LAnnotation::GetUserMode()
Gets the user mode of the annotation object. The user mode can be for interactive design of an annotation object or for run-time use.
The annotation object's current user mode. Possible values for the user mode are:
Value |
Meaning |
ANNUSER_DESIGN |
[0] Design mode. Used for creating objects. |
ANNUSER_RUN |
[1] Run mode. Used for viewing and/or activating objects. |
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
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Topics: |
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L_INT LAnnotation_AnnGetUserModeExample(LAnnotation & Annotation)
{
L_TCHAR szMessage[80];
L_UINT nAnnUserMode;
nAnnUserMode = Annotation.GetUserMode();
wsprintf(szMessage, TEXT("User mode %d"), nAnnUserMode);
MessageBox(NULL, szMessage, TEXT("Notice"), MB_OK);
return SUCCESS;
}
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