#include "l_bitmap.h"
L_LTIMGEFX_API L_INT L_AddFrame(pBitmap, pAddFrameInfo, uFlags)
pBITMAPHANDLE pBitmap; |
pointer to the bitmap handle |
pADDFRAMEINFO pAddFrameInfo; |
pointer to a structure |
L_UINT32 uFlags; |
flags |
Adds a frame to the specified bitmap. The frame is specified by the pAddFrameInfo parameter.
Parameter |
Description |
pBitmap |
Pointer to the bitmap handle referencing the destination bitmap. This is the bitmap that the function updates. |
pAddFrameInfo |
Pointer to an ADDFRAMEINFO structure that contains information about the frame to add. |
uFlags |
Reserved for future use. Must be 0. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
This function does not support 12 and 16-bit grayscale and 48 and 64-bit color images. If the image is 12 and 16-bit grayscale and 48 and 64-bit color, the function will not return an error.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
L_AddBorder, L_BricksTextureBitmap, L_CanvasBitmap, L_DisplaceMapBitmap, L_FragmentBitmap, L_VignetteBitmap |
Topics: |
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This example loads a bitmap and adds a frame to it.
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName
L_INT AddFrameExample(L_VOID)
{
L_INT nRet;
BITMAPHANDLE pBitmap;
BITMAPHANDLE pBitmapFrame;
pADDFRAMEINFO pAddFrameInfo;
pAddFrameInfo = (pADDFRAMEINFO) GlobalAllocPtr(GHND, sizeof(ADDFRAMEINFO));
if(!pAddFrameInfo)
return ERROR_INV_PARAMETER;
/* Load the bitmap, keeping the bits per pixel of the file */
nRet = L_LoadBitmap (MAKE_IMAGE_PATH(TEXT("IMAGE1.CMP")), &pBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
if(nRet !=SUCCESS)
return nRet;
nRet = L_LoadBitmap (MAKE_IMAGE_PATH(TEXT("FRAME.CMP")), &pBitmapFrame, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
if(nRet !=SUCCESS)
return nRet;
pAddFrameInfo->uStructSize = sizeof(ADDFRAMEINFO);
pAddFrameInfo->pBitmapFrame = &pBitmapFrame;
pAddFrameInfo->bKeepFrameState =TRUE;
pAddFrameInfo->SmoothEdge = 40;
nRet = L_AddFrame(&pBitmap, pAddFrameInfo, 0);
if(nRet !=SUCCESS)
return nRet;
nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &pBitmap , FILE_BMP, 24, 0, NULL);
if(nRet !=SUCCESS)
return nRet;
GlobalFreePtr(pAddFrameInfo);
//free bitmap
if(pBitmap.Flags.Allocated)
L_FreeBitmap(&pBitmap);
if(pBitmapFrame.Flags.Allocated)
L_FreeBitmap(&pBitmapFrame);
return SUCCESS;
}
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