#include "l_bitmap.h"
L_UINT pEXT_CALLBACK YourWrite(nFd, pBuf, uCount, pUserData)
L_HFILE nFd; |
file handle |
L_UCHAR* pBuf; |
address of buffer for write data |
L_UINT uCount; |
length of data buffer |
L_VOID* pUserData; |
pointer to additional parameters |
Replaces the normal LEADTOOLS function for writing a file.
Parameter |
Description |
nFd |
Identifies the file to be written. The file handle is returned by the REDIRECTOPEN callback function. |
pBuf |
Points to a buffer that contains data to be written to the file. |
uCount |
Specifies the number of bytes to be written to the file. |
pUserData |
A void pointer that you can use to access a variable or structure containing data that your callback function needs. This gives you a way to receive data indirectly from the function that uses this callback function. (This is the same pointer that you pass in the pUserData parameter of the calling function.) |
|
Keep in mind that this is a void pointer, which must be cast to the appropriate data type within your callback function. |
>0 |
The number of bytes that the function wrote to the file. |
-1 |
The function failed. |
For information about using this type of callback, refer to L_RedirectIO.
When uCount is 0, the file should be truncated. That is, mark the current write position as the last position in the file. Please note that previous operating system write functions automatically truncated a file when 0 bytes were written. However, the WIN32 WriteFile function does not truncate the file.
Required DLLs and Libraries
LTKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
To see how the following function is defined and called, refer to L_RedirectIO. This procedure is a replacement to the built in Write procedure. In this example no I/O operation will be done, so we do nothing.
L_UINT WindowsWrite (L_INT FD, L_CHAR * pBuf, L_UINT uCount)
{
UNREFERENCED_PARAMETER (FD);
UNREFERENCED_PARAMETER (pBuf);
return (uCount);
}
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