#include "l_bitmap.h"
L_LTANN_API L_INT L_AnnGetFontStrikeThrough(hObject, pfFontStrikeThrough)
HANNOBJECT hObject; |
handle to the annotation object |
L_BOOL *pfFontStrikeThrough; |
address of the variable to be updated |
Gets a value that indicates whether the font of the specified annotation object has a strike-through (a line through the middle of the text).
Parameter | Description | |
hObject | Handle to the annotation object. | |
pfFontStrikeThrough | Address of the variable to be updated with the value indicating whether the font has a strike-through. Possible values are: | |
Value | Meaning | |
TRUE | The font has a strike-through. | |
FALSE | The font does not have a strike-through. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Before calling this function, you must declare a variable of data type L_BOOL. Then, pass the address of the variable in the pfFontStrikeThrough parameter. This function will update the variable with the annotation object's current value of the strike-through property.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
For an example, refer to L_AnnSetFontStrikeThrough.
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