#include "l_bitmap.h"
L_LTIMGCOR_API L_INT L_GetLinearVOILUT(pBitmap, pCenter, pWidth, uFlags);
pBITMAPHANDLE pBitmap; |
pointer to the bitmap handle |
L_DOUBLE *pCenter; |
pointer to a variable to be updated |
L_DOUBLE *pWidth; |
pointer to a variable to be updated |
L_UINT uFlags; |
flags |
Gets the window center and the window width, if the LUT stored inside pBitmap is linear. If the LUT stored inside pBitmap is not linear, the function will fail.
Parameter |
Description |
pBitmap |
Pointer to the bitmap handle referencing the bitmap. |
pCenter |
Pointer to a variable to be updated with the center of the range of color intensities that define your window of interest, if the LUT is linear. Cannot be NULL. |
pWidth |
Pointer to a variable to be updated with the range of color intensities that define your window of interest, if the LUT is linear. Cannot be NULL. |
uFlags |
Reserved for future use. Pass 0 for now. |
SUCCESS |
LUT is Linear (success). |
0 |
LUT is not linear (fail). |
<0 |
An error occurred. Refer to Return Codes. |
You have to pay attention to your signed images LUT. The upper half should contain negative values and lower half contains positive values.
This function supports 12 and 16-bit grayscale images. Support for 12 and 16-bit grayscale images is available in the Document and Medical Imaging toolkits.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64, Linux.
Functions: |
L_WindowLevel, L_WindowLevelFillLUT, L_GetUserLookUpTable, L_RemapBitmapIntensity, L_ApplyLinearVOILUT |
Topics: |
/* check the linearity of the LUT and computes its window width and center by using L_GetLinearVOILUT function.*/
L_INT GetLinearVOILUTExample(pBITMAPHANDLE pBitmap,L_DOUBLE * pCenter,L_DOUBLE * pWidth)
{
return L_GetLinearVOILUT (pBitmap, pCenter, pWidth, 0);
}
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