#include "l_bitmap.h"
L_LTIMGSFX_API L_INT L_WindBitmap (pBitmap, uDim, nAngle, uOpacity, uFlags)
pBITMAPHANDLE pBitmap; |
pointer to the bitmap handle |
L_UINT uDim; |
effect size |
L_INT nAngle; |
rotation angle |
L_UINT uOpacity; |
opacity |
L_UINT32 uFlags; |
flags |
Creates thin lines, directed along the specified angle, on the specified bitmap.
Parameter |
Description |
pBitmap |
Pointer to the bitmap handle that references the bitmap on which to apply the effect. |
uDim |
Size, in pixels, of the thin lines used to create the wind effect. Possible values range from 1 - 100. |
nAngle |
Direction of the thin lines used to create the wind effect, in hundredths of a degree. Possible values range form 36000 to 36000. (The value in degrees is nAngle divided by 100). |
uOpacity |
Density, in pixels, of the thin lines used to create the wind effect. The valid range is from 0 to 100. |
uFlags |
Reserved for future use. Must be 0. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
This function supports 12- and 16-bit grayscale and 48- and 64-bit color images. Support for 12- and 16-bit grayscale and 48- and 64-bit color images is available in the Document and Medical Imaging toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName
L_INT WindBitmapExample(L_VOID)
{
L_INT nRet;
BITMAPHANDLE LeadBitmap; /* Bitmap handle for the image */
/* Load a bitmap at its own bits per pixel */
nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("sample5.cmp")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
if(nRet !=SUCCESS)
return nRet;
/* apply wind effect on the image*/
nRet = L_WindBitmap (&LeadBitmap, 40, 4500, 0, 0);
if(nRet !=SUCCESS)
return nRet;
nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL);
if(nRet !=SUCCESS)
return nRet;
//free bitmap
if(LeadBitmap.Flags.Allocated)
L_FreeBitmap(&LeadBitmap);
return SUCCESS;
}
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