#include "l_bitmap.h"
L_LTFIL_API L_INT L_SetMarkers(hMarkers, uFlags)
L_VOID* hMarkers; |
marker handle |
L_UINT uFlags; |
flags that determine function behavior |
Sets the metadata markers to be used in the current thread.
Parameter |
Description |
hMarkers |
Handle to a collection of metadata markers. This handle is created by either the L_LoadMarkers function or the L_CreateMarkers function. This handle can reference Exif and/or GPS comments, a small Exif stamp, a bigger wireless stamp, audio data and whatever else was in the original file. |
|
The markers referenced by this handle will replace the markers previously set using L_SetMarkers. |
|
Pass NULL to clear any markers previously set by L_SetMarkers. |
uFlags |
Reserved for future use. Pass 0. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
All save operations performed in this thread will use these markers until L_SetMarkers is called again.
A copy of these markers will be used, so you can delete hMarkers when L_SetMarkers returns.
Comments set with L_SetComment will take precedence over any comments contained in the markers.
Tags set with L_SetTag will take precedence over any user-defined tags contained in the markers.
If the L_SaveXXX function is instructed to save a stamp, the stamp will be regenerated from the bitmap and will override whatever Exif stamp is present in the markers.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64, Linux.
This example lets you modify a file and preserve all its metadata, comments and audio. Keep in mind this will not save any stamp. If you want to save a stamp, modify the L_SaveBitmap call and tell it to save a stamp. That will make L_SaveBitmap regenerate a new stamp so it matches the modified image.
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName
L_INT SetMarkersExample(L_TCHAR * pszFile)
{
L_INT nRet;
HANDLE hMetadata;
BITMAPHANDLE Bitmap;
// load metadata info
nRet = L_LoadMarkers(pszFile, &hMetadata, 0);
if(nRet != SUCCESS)
return nRet;
// load the bitmap
nRet = L_LoadBitmap(pszFile, &Bitmap, sizeof(BITMAPHANDLE), 0, ORDER_RGB, NULL, NULL);
if(nRet != SUCCESS)
return nRet;
// modify the bitmap. In this case, flip it
nRet = L_FlipBitmap(&Bitmap);
if(nRet != SUCCESS)
return nRet;
// set the metadata markers so they are used in the next save
nRet = L_SetMarkers(hMetadata, 0);
if(nRet != SUCCESS)
return nRet;
// save the file
nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("FlippedFile.jpg")), &Bitmap, FILE_EXIF_JPEG, 0, 50, NULL);
if(nRet != SUCCESS)
return nRet;
// reset the markers so they are not used for the next save
nRet = L_SetMarkers(NULL, 0);
if(nRet != SUCCESS)
return nRet;
// free memory containing the metadata
nRet = L_FreeMarkers(hMetadata);
if(nRet != SUCCESS)
return nRet;
if(Bitmap.Flags.Allocated)
L_FreeBitmap(&Bitmap);
return SUCCESS;
}
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