#include "l_bitmap.h"
L_LTKRN_API L_INT L_PointToBitmap(pBitmap, ViewPerspective, px, py)
pBITMAPHANDLE pBitmap; |
pointer to the bitmap handle |
L_INT ViewPerspective; |
source view perspective |
L_INT* px; |
address of the x coordinate variable |
L_INT* py; |
address of the y coordinate variable |
Translates a point (x,y) from the specified view perspective to the bitmap's view perspective.
Parameter |
Description |
pBitmap |
Pointer to the bitmap handle referencing the target bitmap. |
ViewPerspective |
Source view perspective from which the point should be translated. |
px |
Address of variable for the X coordinate of the point. |
py |
Address of variable for the Y coordinate of the point. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
To use this function, do the following:
1. |
Declare variables for the X and Y coordinates of a point. |
2. |
Assign the values of a known point using the coordinates of the source view perspective. |
3. |
Call this function, passing the addresses of the variables, and specifying the source view perspective. (The function gets the destination view perspective from the bitmap handle.) |
4. |
Get the translated point from the variables, which this function has updated. |
For general information about view perspectives, refer to Accounting for View Perspective.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64, Linux.
Functions: |
L_PointFromBitmap, L_RectFromBitmap, L_RectToBitmap, L_ChangeBitmapViewPerspective, L_RotateBitmapViewPerspective |
Topics: |
This example finds out where a point in the TOP_LEFT90 ViewPerspective actually is in the bitmap
L_INT PointToBitmapExample(pBITMAPHANDLE LeadBitmap,L_INT* nX,L_INT* nY)
{
L_INT nRet;
nRet = L_PointToBitmap ( LeadBitmap, TOP_LEFT90, nX, nY);
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}
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