#include "l_bitmap.h"
L_LTANN_API L_INT L_AnnGetPredefinedBitmap(uType, pBitmap, uStructSize)
L_UINT uType; |
constant that indicates the bitmap to retrieve |
pBITMAPHANDLE pBitmap; |
pointer to a variable to be updated with the bitmap handle |
L_UINT uStructSize; |
size of the BITMAPHANDLE structure |
Retrieves a copy of the specified predefined bitmap.
Parameter | Description | |
uType | Value that indicates the bitmap to retrieve. Possible values are: | |
Value | Meaning | |
ANNBITMAP_POINT | [0] Predefined metafile for annotation point object | |
pBitmap | Pointer to a variable to be updated with the bitmap handle. | |
uStructSize | Size in bytes, of the structure pointed to by pBitmap, for versioning. Use sizeof(BITMAPHANDLE). |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
This function is valid only for the ANNOBJECT_POINT object. You must free the bitmap handle when you are finished, using L_FreeBitmap. Call the L_AnnSetPredefinedBitmap function to change or reset the predefined bitmap.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
This example does the following: 1. Gets the current point bitmap. 2. Inverts it. 3. Sets the inverted bitmap to be the default point bitmap.
L_INT AnnGetPredefinedBitmapExample()
{
BITMAPHANDLE PointBitmap;
L_INT nRet = SUCCESS;
// Get predefined point bitmap
nRet = L_AnnGetPredefinedBitmap(ANNBITMAP_POINT, &PointBitmap, sizeof(BITMAPHANDLE));
if(nRet != SUCCESS)
return nRet;
// Invert it
nRet = L_InvertBitmap(&PointBitmap, 0);
if(nRet != SUCCESS)
return nRet;
// Set as new point bitmap
nRet = L_AnnSetPredefinedBitmap(ANNBITMAP_POINT, &PointBitmap);
if(nRet != SUCCESS)
return nRet;
// Free the bitmap
L_FreeBitmap(&PointBitmap);
MessageBox(NULL, TEXT("Now create a point annotation object. The bitmap is inverted"), TEXT(""), MB_OK);
return SUCCESS;
}
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