#include "ltimgcor.h"
L_LTIMGCOR_API L_INT L_WatershedBitmap( pBitmap, ppPoints, pLengths, nSize)
pBITMAPHANDLE pBitmap; |
pointer to the bitmap handle |
L_POINT** ppPoints; |
pointer to a pointer to an L_POINT structure |
L_INT* pLengths; |
pointer to the number of points in each path |
L_INT nSize; |
number of paths |
Separates the image into different segments using the Watershed algorithm.
Parameter |
Description |
pBitmap |
Pointer to the bitmap handle. |
ppPoints |
Holds the initial point/path that represents the point or path from which to segment the bitmap. |
pLengths |
Number of points in each path. |
nSize |
Number of paths. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Each segment's pixels have the same color. The Watershed algorithm treats an image as if it were a topographic surface.
The dark areas are basins. The light areas are the ridges around the basins.
The user is responsible for determining the number of output segments and the location of each segment in the input array.
This function supports 8- and 16-bit grayscale and colored images and 24- and 32-bit colored images.
This function does not support 32-bit grayscale images.
This function supports signed/unsigned images.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64, Linux.
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName
L_INT WatershedBitmapExample(L_VOID)
{
L_INT nRet;
BITMAPHANDLE LeadBitmap; /* Bitmap handle to hold the loaded image. */
/* Load the bitmap, keeping the bits per pixel of the file */
nRet = L_LoadBitmap (MAKE_IMAGE_PATH(TEXT("IMAGE3.dcm")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
if(nRet !=SUCCESS)
return nRet;
/* Apply a WatershedBitmap filter */
L_POINT* ppPoints[4] = {} ;
L_INT Lengths[4] = {} ;
L_INT nSize = 4 ;
for(L_INT i = 0 ; i < nSize; i++)
{
Lengths[i] = 2 ;
ppPoints[i] = (L_POINT*) malloc(Lengths[i]*sizeof(L_POINT));
if ( ppPoints[i] == NULL )
{
for( L_INT j = 0 ; j < nSize ; j++ )
{
if ( ppPoints[j] != NULL )
{
free(ppPoints[j]) ;
}
}
if(LeadBitmap.Flags.Allocated)
L_FreeBitmap(&LeadBitmap);
return ERROR_NOT_ENOUGH_MEMORY ;
}
}
ppPoints[0][0].x = 35 ; ppPoints[0][0].y = 100 ;
ppPoints[0][1].x = 35 ; ppPoints[0][1].y = 200 ;
ppPoints[1][0].x = 180 ; ppPoints[1][0].y = 115 ;
ppPoints[1][1].x = 300 ; ppPoints[1][1].y = 115 ;
ppPoints[2][0].x = 235 ; ppPoints[2][0].y = 220 ;
ppPoints[2][1].x = 260 ; ppPoints[2][1].y = 220 ;
ppPoints[3][0].x = 180 ; ppPoints[3][0].y = 330 ;
ppPoints[3][1].x = 350 ; ppPoints[3][1].y = 330 ;
nRet = L_WatershedBitmap(&LeadBitmap, ppPoints, Lengths, nSize);
for( L_INT j = 0 ; j < nSize ; j++ )
{
free(ppPoints[j]) ;
}
if(nRet == SUCCESS)
nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL);
//free bitmap
if(LeadBitmap.Flags.Allocated)
L_FreeBitmap(&LeadBitmap) ;
return nRet ;
}
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