#include "l_bitmap.h"
L_LTANN_API L_INT L_AnnSetUserMode(hObject, uMode)
HANNOBJECT hObject; |
handle to the root container |
L_UINT uMode; |
constant that specifies the user mode |
Sets the user mode for all objects. Design mode is for creating objects; run mode is for viewing them.
Parameter | Description | |
hObject | Handle to the root container. | |
uMode | The constant that specifies the user mode. Possible values are: | |
Value | Meaning | |
ANNUSER_DESIGN | [0] Design mode. Used for creating objects. | |
ANNUSER_RUN | [1] Run mode. Used for viewing or activating objects. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
You set this property on the root container, and all objects in the container inherit the property.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
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For an example, refer to Implementing an Automated Annotation Program. For complete sample code, refer to the ANNOTATE example. example.
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