#include "l_bitmap.h"
L_LTIMGSFX_API L_INT L_TunnelBitmap(pBitmap, ptCenterPoint, uZValue, nDistance, uRad, nRepeat, nRotationOffset, uStretch, uStartBright, uEndBright, uBrightLength, crBright, crFill, uFlags)
pBITMAPHANDLE pBitmap; |
pointer to the bitmap handle |
POINT ptCenterPoint; |
point at which the viewer is looking |
L_UINT uZValue; |
viewing screen offset on the Z-axis |
L_INT nDistance; |
camera distance from the viewing screen |
L_UINT uRad; |
tunnel radius |
L_INT nRepeat; |
number of times the bitmaps are repeated |
L_INT nRotationOffset; |
rotation offset |
L_UINT uStretch; |
compression factor |
L_UINT uStartBright; |
brightness of an external light source on the first bitmap displayed |
L_UINT uEndBright; |
brightness of an external light source on the last bitmap displayed |
L_UINT uBrightLength; |
changes in brightness along the Z axis |
COLORREF crBright; |
color of an external light source that is shined on the bitmaps |
COLORREF crFill; |
background color |
L_UINT uFlags; |
flags |
Places the bitmap inside a tunnel along the Z-axis.
Parameter | Description | |
pBitmap | Pointer to the bitmap handle referencing the bitmap to be changed. | |
ptCenterPoint | POINT structure that contains the point at which the camera or viewer is looking. It may be outside the bitmap borders. | |
uZValue | Viewing screen offset on the Z-axis, in pixels. | |
nDistance | Camera distance from the viewing screen, in pixels. | |
uRad | Tunnel radius. | |
nRepeat | Number of times the bitmap repeats along the Z-axis. If nRepeat equals 1 the bitmap will be infinitely repeated. Its range starts from 1. | |
nRotationOffset | Rotates tunnel around the Z-axis in pixel steps. If TUN_AXIS_WIDTH option is selected then the bitmap width is along the Z-axis and nRotationOffset set to the bitmap height is equivalent to a complete cycle. If TUN_AXIS_HEIGHT option is set, then the bitmap height is along the Z-axis and nRotationOffset set to the bitmap width is equivalent to a complete cycle. | |
uStretch | Value that indicates whether to expand or compress the bitmap, and by how much. If uStretch < 100 bitmap will be expanded. If uStretch > 100 the bitmap will be compressed. Use 100 to maintain the bitmap's dimensions. The value of this parameter is internally divided by 100. | |
uStartBright | Value that indicates the brightness of an external light source at the beginning of the tunnel. Possible values range from 0 to 100. A value of 0 indicates no external light is displayed at the beginning of the tunnel. A value of 100 indicates an external light source with full brightness is displayed. | |
uEndBright | Value that indicates the brightness of an external light source at the end of the tunnel. Possible values range from 0 to 100. A value of 0 indicates no external light displayed at the end of the tunnel. A value of 100 indicates an external light source with full brightness is displayed on the bitmap. | |
uBrightLength | Value that indicates how much the brightness changes as you move along the Z axis. This parameter is internally multiplied by 50. | |
crBright | The COLORREF value that specifies the color of an external light source that shines in the tunnel. | |
crFill | The COLORREF value that specifies the background color. | |
uFlags | Flags that indicate the background color and which bitmap dimension extends along the Z-axis. You can use a bit wise OR (|) to specify one flag from each group. | |
The following are the flags that indicate the background color: | ||
Value | Meaning | |
PLANE_FILL_CLR | [0x0001] Use the crFill as a background color. | |
PLANE_NO_CHG | [0x0002] Use the image itself as a background. | |
The following are the flags that indicate which bitmap dimension is along the Z-axis: | ||
Value | Meaning | |
TUN_AXIS_WIDTH | [0x0010] Bitmap width will be along the Z-axis. | |
TUN_AXIS_HEIGHT | [0x0020] Bitmap height will be along the Z-axis. | |
Value | Meaning | |
TUN_FILL_CLR | [0x0001] Fill any exposed areas with crFill. | |
TUN_NO_CHG | [0x0002] Leave the exposed area as is, without changing it. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
This function shows the effect of placing a bitmap inside a tunnel along the Z-axis. An external light source of the specified color and brightness may be shined on the bitmaps. The brightness may vary along the z-axis according to the uBrightLength value.
Changing the camera center point, the rotation angle and the viewing screen Z-offset will simulate moving along the axis.
If the bitmap has a region, the effect will be applied on the region dimensions only.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available in the Document and Medical Imaging toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
For an example, see the following figure:
The following figure shows the same bitmap, after the effect has been applied:
To obtain this effect, the following settings were used with the function:
CenterPoint(x,y) = (200,200)
uZValue= 0
nDistance= 200
uRad= 200
nRepeat= -1
nRotationOffset= 195
uStretch= 25
uStartBright= 0
uEndBright= 100
uBrightLength= 45
crBright= RGB(255,255,255)
crFill= RGB(255,255,255)
uFlags= PLANE_FILL_CLR | TUN_AXIS_WIDTH
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName
L_INT TunnelBitmapExample(L_VOID)
{
L_INT nRet;
BITMAPHANDLE LeadBitmap; /* Bitmap handle for the image */
POINT CenterPt;
/* Load a bitmap at its own bits per pixel */
nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("ImageProcessingDemo\\Beauty16.jpg")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
if(nRet !=SUCCESS)
return nRet;
/* put the image inside tunnel with its width along the Z-axis*/
CenterPt.x = LeadBitmap.Width/2;
CenterPt.y = LeadBitmap. Height/2;
nRet = L_TunnelBitmap(&LeadBitmap, CenterPt, 0, LeadBitmap.Height, LeadBitmap.Width/2, -1,0, 25,0,100, 20000, RGB(255,0,0), RGB(0,0,0),TUN_AXIS_WIDTH | PLANE_FILL_CLR);
if(nRet !=SUCCESS)
return nRet;
nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL);
if(nRet !=SUCCESS)
return nRet;
//free bitmap
if(LeadBitmap.Flags.Allocated)
L_FreeBitmap(&LeadBitmap);
return SUCCESS;
}
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