#include "l_bitmap.h"
L_LTKRN_API L_INT L_ReplaceBitmapListItem(hList, uIndex, pNewBitmap, pOldBitmap, uStructSize)
HBITMAPLIST hList; |
handle to the list of bitmaps |
L_UINT uIndex; |
position of the bitmap in the list |
pBITMAPHANDLE pNewBitmap; |
pointer to the new bitmap handle |
pBITMAPHANDLE pOldBitmap; |
pointer to the old bitmap handle |
L_UINT uStructSize; |
size in bytes, of the structure pointed to by pBitmap |
Removes a bitmap from the list, and lets you treat it as an individual bitmap.
Parameter |
Description |
hList |
Handle to the list of bitmaps. |
uIndex |
Position of the bitmap in the list. Use zero-based indexing. For example, if there are 10 bitmaps in a list, the index of the last one is 9. When you remove a bitmap from a list, the indexes of other bitmaps change to accommodate the removal. |
pNewBitmap |
Pointer to the bitmap handle that will replace the existing bitmap handle in the list. |
pOldBitmap |
Pointer to the bitmap handle that will be updated with the existing bitmap handle from the list. |
uStructSize |
Size in bytes, of the structure pointed to by pBitmap, for versioning. Use sizeof(BITMAPHANDLE). |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
After calling this function, the bitmap handle in the list references the original image data, not a copy. Therefore, you should not free the bitmap that you pass in, but should instead manage the memory using the related list functions (L_DeleteBitmapListItems and L_DestroyBitmapList).
This function does not free the old bitmap. If you want to remove a bitmap from a list and free the bitmap, you should use L_DeleteBitmapListItems.
You cannot use this function to update a bitmap list while it is being used in an animation playback.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64, Linux.
This example replaces the 3rd item from the bitmap list.
L_INT ReplaceBitmapListItemExample(HBITMAPLIST hList, BITMAPHANDLE * pNewBitmap)
{
L_INT nRet;
BITMAPHANDLE OldBitmap; /* OldBitmap */
/* Replace item #3, and free the old bitmap */
nRet = L_ReplaceBitmapListItem(hList, 3, pNewBitmap, &OldBitmap, sizeof(BITMAPHANDLE));
if(nRet != SUCCESS)
return nRet;
L_FreeBitmap(&OldBitmap);
return SUCCESS;
}
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