#include "l_bitmap.h"
L_LTANN_API L_INT L_AnnRemove(hObject)
HANNOBJECT hObject; |
handle to the annotation object |
Removes the specified annotation object from its current container, leaving the object with no container.
Parameter |
Description |
hObject |
Handle to the annotation object. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
If you want the object to be inserted into another container, such as the main container of the display, you must use the L_AnnInsert function.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
This example removes an object from its container and inserts it into the root container.
L_INT AnnRemoveExample(HANNOBJECT hAnnObject)
{
L_INT nRet;
HANNOBJECT RootContainer; /* Root container */
/* Get the root container */
nRet = L_AnnGetTopContainer(hAnnObject, &RootContainer);
if(nRet != SUCCESS)
return nRet;
/* Remove the object from its current container */
nRet = L_AnnRemove(hAnnObject);
if(nRet != SUCCESS)
return nRet;
/* Insert the object into the root container */
nRet = L_AnnInsert(RootContainer, hAnnObject, FALSE);
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}
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