Enables or disables auto looping.
#include "ltwrappr.h"
L_BOOL LAnimationWindow::EnableAutoLoop(bAutoLoop=TRUE)
Flag that indicates whether to enable auto looping. Possible values are:
Value | Meaning |
---|---|
TRUE | Enable auto looping. |
FALSE | Disable auto looping. |
The previous state.
When auto loop is enabled, animation playback will always loop, even if you call LAnimationWindow::EnableLoop(FALSE).
When auto loop is disabled, animation playback looping will depend on the last call to LAnimationWindow::EnableLoop.
Win32, x64.
For an example, refer to LAnimationWindow::IsAutoLoopEnabled.
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