Initializes the class object's bitmap list with the bitmap list from another LBitmapList object.
#include "ltwrappr.h"
L_VOID LBitmapList::SetBitmapList(pBitmapList)
Pointer to a bitmap list.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
If the class object already has a created bitmap list when this function is called, the bitmap list will be destroyed before it is set to the passed object's bitmap list.
This function will invalidate the passed object before returning.
Win32, x64.
L_INT LBitmapList__SetBitmapListExample(L_TCHAR * pszFileName)
{
L_INT nRet;
LBitmapList BitmapList, NewBitmapList;
nRet =BitmapList.Load (pszFileName);
if(nRet !=SUCCESS)
return nRet;
// Initialize the NewBitmapList object with the loaded one
NewBitmapList.SetBitmapList (&BitmapList);
//...
return SUCCESS;
}
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